12/27/2022 0 Comments Lethal league candyman pfp![]() ![]() If you bunt at the ball, it'll set it to a certain speed and make it obey gravity. Neutrals can be activated instantly (no startup frames), but they have active frames and recovery frames, so if you just spam the swing button you're bound to die eventually. Neutrals also increase the ball's speed by 1. Hitting the ball with a raw neutral will give you 1 meter. Candyman, for example, sends the ball almost straight down when he smashes (~80 degrees), while Dice sends it at a much shallower angle (~25-35 degrees). The angle of the ball set by these attacks depends upon the character who hit the ball. If you hit the ball with a d-neutral, it'll go down, if you hit it with a neutral/straight, it'll go straight, if you hit it with an up neutral, it'll go up, and if you smash it, it'll go down. An up angle will always be the same no matter if you're grounded or in the air, so we don't use separate terminology for that. The same occurs if you hold up while swinging, except the swing becomes an up-neutral. If you're in the air, it becomes a d-air. If you hold down while swinging, it becomes a d-neutral, and if you're on the ground, then it becomes a d-ground. If you swing at the ball, it'll send it straight by default.
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